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@admin
Mar 23, 2015 15:32:28 GMT
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Post by Mr. Sharp on Mar 23, 2015 15:32:28 GMT
Tier 1
Standard Match Two Gladiators compete to a thirty minute time limit. The winner can be declared by pinfall, submission, knockout, count-out or disqualification.
3-Way Dance Three Gladiators compete to a thirty minute time limit. An elimination occurs by pinfall, submission, count-out or disqualification. The remaining two Gladiators compete under standard match rules.
Fatal 4-Way Four Gladiators compete to a thirty minute time limit. An elimination occurs by pinfall, submission, count-out or disqualification. The remaining two Gladiators compete under standard match rules.
Triple Threat Contested between three Gladiators where one pinfall or submission secures a victory.
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Mr. Sharp |
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@admin
Mar 23, 2015 15:48:42 GMT
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Post by Mr. Sharp on Mar 23, 2015 15:48:42 GMT
Tier 2Ambulance MatchIn order to win, you must place your opponent inside an ambulance with the doors locked. Power / Strength (3), Hardcore (2), Agility / Speed (1)British RulesContested over the course of five rounds, each round lasting six minutes. Two pinfalls, two submissions or a knockout decides the winner. Technical / Mat (3), Ring Smarts (2), Charisma (1)Buried AliveYou must throw your opponent in an open grave and cover his/her body with dirt. Striking (3), Hardcore (2), Charisma (1)Cage MatchThe ring is surrounded by a fifteen foot caged structure. The only way to win is to escape, placing both feet on the floor at ring-side. Aerial / High-flying (3), Agility / Speed (2), Power / Strength (1)First BloodThe first Gladiator to bleed loses. Hardcore (3), Striking (2), Endurance / Stamina (1)HardcoreA standard match with no disqualifications or count-outs. Falls can take place on any surface. Hardcore (3), Endurance /Stamina (2), Striking (1)Iron ManTwo Gladiators compete to an hour time limit. When the hour is up, whoever scores the most falls is declared the winner. Endurance / Stamina (3), Technical / Mat (2), Submission (1)Last Man StandingGladiators compete until one can no longer continue, remaining on the mat for ten seconds. Endurance / Stamina (5), Striking (3), Charisma (2)Lumberjack MatchEach Gladiator has two nominated Gladiators representing them at ring-side. They may intervene in any action that takes place outside the ring. Charisma (3), Ring Smarts (2) Each lumberjack may submit one smack worth up to a maximum of 5 MP.Mjöd MatchI can't remember. Something about beer...? Charisma (3), Ring Smarts (2), Hardcore (1)Shattered DreamsLight tubes and glass panes are placed around the ring. Gladiators have their hands taped and dipped into a bucket of glue and a bucket of glass shards. A win occurs by either knockout or making an opponent say “I Quit”. Striking (5), Hardcore (3), Endurance / Stamina (2)Submission MatchTwo Gladiators compete to a thirty minute time limit. The winner can be declared by submission, count-out or disqualification. Submission (3), Technical / Mat (2), Agility / Speed (1)Tables MatchIf a Gladiator goes through a table by any means, he/she is eliminated. Power / Strength (3), Hardcore (2), Charisma (1)Texas BullropeGladiators are bound at the wrist by a six foot rope with a heavy cowbell at the midpoint. In order to win, a Gladiator must touch all four turnbuckles without an interruption. Power / Strength (3), Agility / Speed (2), Ring Smarts (1)TLCAn object (usually a title) hangs from the ceiling. Whoever retrieves the object is declared the winner. Tables, ladders and chairs are legal weapons. Use of other foreign objects will result in a disqualification. Aerial / High-flying (5), Agility / Speed (3), Ring Smarts (2)Ultimate SubmissionOperates in the same way as an Iron Man match, but only submissions count as a fall. Submission (5), Endurance / Stamina (3), Technical / Mat (2)
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Mr. Sharp |
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Mar 23, 2015 15:50:53 GMT
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Post by Mr. Sharp on Mar 23, 2015 15:50:53 GMT
Tier 3Cloak & DaggerFour Gladiators compete until a pinfall has been made. The pinned Gladiator is then the 'mark'. If the mark is pinned again, they are eliminated; however, should a pinfall occur on another Gladiator, the role of mark is transferred to them. When three Gladiators remain, the same rules apply, substituting two consecutive submissions for elimination. When two Gladiators remain, Last Man Standing rules apply. - A second page for shoots will be posted. Votes will be cast as normal and half of the percentage will be converted into match points. So 70% = 35 MP.Devil's AdvocateThe ropes on two sides of the ring are replaced with razor wire and the ring is surrounded by a twenty foot cell. A win occurs by pinfall or submission, but a Gladiator is only eligible once they have put their opponent through a table that has been set on fire. Yes, it's a barbed-wire-inferno-hell-in-a-cell. Elimination ChamberA menacing twenty foot steel structure engulfs the ring and in each corner in a glass pod. Two Gladiators begin in the ring, with the remaining four waiting in a pod. After five minutes, a pod will open until all Gladiators have entered. Eliminations will then take place by pinfall or submission. - Each participant must choose one Gladiator out of the other five to attack (10 MP will be deducted from his/her score) and one to defend (10 MP will be added to his/her score). - Participants may submit one additional smack.Gladiator GauntletTwo Gladiators begin in the ring, with the remaining entrants at ring-side. Every 90 seconds, another Gladiator enters. Eliminations can occur by pinfall, submission or by throwing an opponent over the top rope, with both feet touching the floor. - Entrance order comes into play, as each Gladiator will score 2 MP per entrance number. The first entrant gets 2 MP, the second gets 4 MP, and so on. The order will be based - Members get two votes. They can use both on the same Gladiator or split between two. - Participants may submit one additional smack. - Only 1 shoot may be submitted.
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Mr. Sharp |
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